Super Smash Bros. Ultimate : Spirits

Spirits are an entirely new feature to the Super Smash Bros. series. They replaces trophies (which have been a staple in the Smash Bros. franchise since the first installment) but function similarly to stickers (which only made an appearance in Brawl). Spirits are collectable power-ups in Super Smash Bros. Ultimate.

Story & Description
Spirits are essentially the spirits of characters whose spirital form have been seperated from their physical form and are forced into Puppet Fighters, which are duplications of playable fighters made by the central antagonist of Adventure Mode: World of Light, Galeem. Puppet Fighters have a playstyle exactly the same as the characters they duplicate, but have additional strenghts and power ups. To capture a spirit, you must either battle against the Puppet Fighter it is possessing or in some cases buy it from Funky Kong's Shack. Then, you will be capable of using it.

There are four Spirit Classes, which inform you on how powerful said Spirit is. Novice Spirits are the weakest, Advanced Spirits are a little bit stronger, Ace Spirits are powerful and Legend Spirits are exceptionally brawny. In addition, all Spirits are classified into four Types. There are Primary Spirits (Spirits that enhance a fighter's stats in Attacking, Shielding and Grabbing), Support Spirits (Spirits that provide new skills for a fighter), Fighter Spirits (The spirits of playable fighters; Not equipable) and Master Spirits (Spirits running facilities that help advance Spirits; Not equipable).

List of Daisy-related spirits


List of Daisy-related Spirit Battles
